Tech Goals 2024
Jan 1, 2024
#techgoalsHere are my technology and language goals for 2024. You can find my 2023 reflections here.
Continue Using/Learning
- Bevy (goal: Jam quality game)
- Rust (goal: Finish project, or work related)
- C++ (goal: Learn some STL, maybe complete some Leetcode problems)
- Godot (content to make jam games)
Stop Using
- Perforce
- Lua (within reason)
Start Using/Learning
- In person meetups
- Godot C#
- Unreal Engine Verse
- Lisp
Results
- I quit my job as a VR developer, which mercifully freed me from Perforce!
- I messed around with Bevy some more (still no games though)
- At my new job, I’ve been writing many thousands of lines of pure C++ 17, with the STL.
- I’ve joined the monthly gamedev meetup in my area, and participated in-person at Global Game Jam.
- I stepped back from Sapiens modding to a large degree, so the quantity of Lua was more manageable
Notably Missing
- Lisp, Verse, and Godot C#
Carry-over Goals from 2023
- Wrote most of a Cascadia clone in Godot, using various techniques for the multiplayer aspect. Great learning project!