Simple Example
The simplest entity you can reasonably create. This entity has three dialogues. Click the entity to get each voice line.
Template:
{
"header": {
"output_type": "dev",
"manifest_id": "190bdd50-7266-4991-849a-88df60b8f567",
"default_state": "main"
},
"states": [
{
"name": "main",
"text": [
"Hey there!",
"Welcome to Echo:NPC!",
"I hope you are enjoying the tool."
]
}
],
"entity": "default sirlich:my_entity"
}
With Comments:
{
"header": {
"output_type": "dev", //Search for packs in the development_behavior_packs folder.
"manifest_id": "190bdd50-7266-4991-849a-88df60b8f567" //The UUID of your pack.,
"default_state:": "main" //The first state of the entity
},
"states": [
//Always include at least one state
{
"name": "main", //By default, the main state is first.
"text": [ //Simple text-list will print out dialogue in-game.
"Hey there!",
"Welcome to Echo:NPC!",
"I hope you are enjoying the tool."
]
}
],
"entity": "default sirlich:my_entity" //Pulls entity definition from the settings, uses name sirlich:my_entity
}